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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-11-01 14:06:04 +0100 |
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committer | GitHub <noreply@github.com> | 2021-11-01 14:06:04 +0100 |
commit | 02ae47154cfb17c42e73dc16b2ca6b8218862d69 (patch) | |
tree | b0d22c3188033de44403b1f1e3e82a6c77039ecb | |
parent | eae34230c8359459bedc6cdb3676d3cd0dc9940c (diff) | |
parent | 04a2053f9bebb5c7b65d21d8b2525b46bf2d5fe6 (diff) |
Merge pull request #54356 from Chaosus/shader_fix_matrix_autocompletion
-rw-r--r-- | servers/rendering/shader_language.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index ac978b994a..04cc844483 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -9370,15 +9370,6 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct limit = 4; } break; - case TYPE_MAT2: - limit = 2; - break; - case TYPE_MAT3: - limit = 3; - break; - case TYPE_MAT4: - limit = 4; - break; default: { } } |