summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorfollower <follower@rancidbacon.com>2021-09-07 01:45:22 +1200
committerGitHub <noreply@github.com>2021-09-07 01:45:22 +1200
commit022f49437b5d8ec4aa0b63f1561dd9aa253c895f (patch)
treed3e848f694328274e32a4acc8df7c9863049f5f7
parent718221a2ffd75765d875623a4d3064e1e9120aae (diff)
Fix the "AudioEffectRecord" descriptions.
The `AudioEffectRecord` effect has no microphone capture-specific functionality--it can be used with any audio bus. This patch attempts to clarify this fact (so people like me who want to capture audio output know they're in the right place) while still providing a pointer use of the effect with `AudioStreamMicrophone` for microphone capture.
-rw-r--r--doc/classes/AudioEffectRecord.xml6
1 files changed, 4 insertions, 2 deletions
diff --git a/doc/classes/AudioEffectRecord.xml b/doc/classes/AudioEffectRecord.xml
index a217342d98..0823ce8561 100644
--- a/doc/classes/AudioEffectRecord.xml
+++ b/doc/classes/AudioEffectRecord.xml
@@ -1,10 +1,12 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectRecord" inherits="AudioEffect" version="4.0">
<brief_description>
- Audio effect used for recording sound from a microphone.
+ Audio effect used for recording the sound from an audio bus.
</brief_description>
<description>
- Allows the user to record sound from a microphone. It sets and gets the format in which the audio file will be recorded (8-bit, 16-bit, or compressed). It checks whether or not the recording is active, and if it is, records the sound. It then returns the recorded sample.
+ Allows the user to record the sound from an audio bus. This can include all audio output by Godot when used on the "Master" audio bus.
+ Can be used (with an [AudioStreamMicrophone]) to record from a microphone.
+ It sets and gets the format in which the audio file will be recorded (8-bit, 16-bit, or compressed). It checks whether or not the recording is active, and if it is, records the sound. It then returns the recorded sample.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/audio/recording_with_microphone.html</link>