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authorRuslan Mustakov <r.mustakov@gmail.com>2017-10-16 10:30:14 +0700
committerRuslan Mustakov <r.mustakov@gmail.com>2017-10-16 10:35:58 +0700
commit011d997840a95a45294ce44036bf3aee7642285c (patch)
treec8efe01e1832ac448ffa99c8124f4bb0c7e3abd2
parent132c6deb28046cb34c09abdfe81173a5750ad8a2 (diff)
Sign iOS dylibs before packaging
These changes allow to open the exported project in XCode and Run it immediately to begin debugging. Before these changes you'd have to sign GDNative libs and change Build Configuration manually.
-rw-r--r--misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme10
-rw-r--r--platform/iphone/export/export.cpp18
2 files changed, 14 insertions, 14 deletions
diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme b/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme
index 3f0df5c437..b6beeb012f 100644
--- a/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme
+++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/xcshareddata/xcschemes/godot_ios.xcscheme
@@ -23,7 +23,7 @@
</BuildActionEntries>
</BuildAction>
<TestAction
- buildConfiguration = "Development"
+ buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
@@ -42,7 +42,7 @@
</AdditionalOptions>
</TestAction>
<LaunchAction
- buildConfiguration = "Development"
+ buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
@@ -67,7 +67,7 @@
</AdditionalOptions>
</LaunchAction>
<ProfileAction
- buildConfiguration = "Development"
+ buildConfiguration = "Debug"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
@@ -84,10 +84,10 @@
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
- buildConfiguration = "Development">
+ buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
- buildConfiguration = "Development"
+ buildConfiguration = "Debug"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index 5216dc5d6a..0507ef19d6 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -592,7 +592,15 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
return err;
#ifdef OSX_ENABLED
- ep.step("Making .xcarchive", 2);
+ ep.step("Code-signing dylibs", 2);
+ DirAccess *dylibs_dir = DirAccess::open(dest_dir + "dylibs");
+ ERR_FAIL_COND_V(!dylibs_dir, ERR_CANT_OPEN);
+ CodesignData codesign_data(p_preset, p_debug);
+ err = _walk_dir_recursive(dylibs_dir, _codesign, &codesign_data);
+ memdelete(dylibs_dir);
+ ERR_FAIL_COND_V(err, err);
+
+ ep.step("Making .xcarchive", 3);
String archive_path = p_path.get_basename() + ".xcarchive";
List<String> archive_args;
archive_args.push_back("-project");
@@ -611,14 +619,6 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
err = OS::get_singleton()->execute("xcodebuild", archive_args, true);
ERR_FAIL_COND_V(err, err);
- ep.step("Code-signing dylibs", 3);
- DirAccess *dylibs_dir = DirAccess::open(archive_path + "/Products/Applications/" + binary_name + ".app/dylibs");
- ERR_FAIL_COND_V(!dylibs_dir, ERR_CANT_OPEN);
- CodesignData codesign_data(p_preset, p_debug);
- err = _walk_dir_recursive(dylibs_dir, _codesign, &codesign_data);
- memdelete(dylibs_dir);
- ERR_FAIL_COND_V(err, err);
-
ep.step("Making .ipa", 4);
List<String> export_args;
export_args.push_back("-exportArchive");