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authorChris Weber <chris.weber@rethinc.ch>2023-03-04 17:24:00 +0100
committerYuri Sizov <yuris@humnom.net>2023-03-14 13:59:04 +0100
commit006410ae46b59bb2699d0885a12d93f53e99a59e (patch)
tree0befd618085b8e0338f1f934cd7c983f3d39eb37
parente79477a4b5521243421038bd8aa4d18a6bc5c2d3 (diff)
increased max touches to 32 for ios
(cherry picked from commit 54bd204377fb73a5871946005bd7cbbad4b91df9)
-rw-r--r--platform/ios/godot_view.mm2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/ios/godot_view.mm b/platform/ios/godot_view.mm
index fafec79bf6..67e47092d8 100644
--- a/platform/ios/godot_view.mm
+++ b/platform/ios/godot_view.mm
@@ -39,7 +39,7 @@
#import <CoreMotion/CoreMotion.h>
-static const int max_touches = 8;
+static const int max_touches = 32;
static const float earth_gravity = 9.80665;
@interface GodotView () {