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authorkarroffel <therzog@mail.de>2018-04-03 16:40:53 +0200
committerkarroffel <therzog@mail.de>2018-04-03 16:43:50 +0200
commit4303fbca5ab3e46b99834a810fa27fd7176f6213 (patch)
tree641e83044b186f872d9bd4e74574f67627bc3671 /.travis.yml
parent9ad180029876a53747df577d8925a055f6b9687e (diff)
fix bone scale/rotation in AnimationPlayers
fixes #17325. The bone pose transform was created by setting the rotation and **then** scaling the transform. This leads to object "deformation" that's not intended.
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