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authorRémi Verschelde <rverschelde@gmail.com>2016-07-09 16:04:38 +0200
committerRémi Verschelde <rverschelde@gmail.com>2016-07-09 16:05:00 +0200
commitdd01286137366a53ee7ca41f1fbe1368d319d4d2 (patch)
tree65fec7c6c0d1a39537b4967a48f7bd2a9d1a5cbc /.gitignore
parent3a70d4a072fa170ae927e2b416861ccd395f92d2 (diff)
Regenerate hardcoded Godot icon to match current one
Used `xxd -i icon64.png data.h` to get the raw array from a 64x64 export of the SVG icon. Also improved the formatting of the splash array to avoid having 65k char-long lines.
Diffstat (limited to '.gitignore')
0 files changed, 0 insertions, 0 deletions