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authorJuan Linietsky <reduzio@gmail.com>2020-04-03 23:42:26 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-04-04 11:44:28 -0300
commitc54f80d35c5e91451b9feaac3a3187470cc069b4 (patch)
treefc013ab970dc0c79e322ba511a486e718ad0f0a6 /.gitignore
parentaeb95ef006109cbebc1a7d1e15f09e509c864583 (diff)
Re-implement subsurface scattering.
The size settings are more "just works", with default scale and depth scale values that don't need much tweaking. Additionally, a "skin" mode was added so skin looks better. EDIT: Cleaned up SSR filter shader a bit.
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