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authorTechnoPorg <jonah.janzen@gmail.com>2022-10-04 19:04:37 -0600
committerTechnoPorg <jonah.janzen@gmail.com>2022-10-04 19:10:02 -0600
commitf124616a5feb9aa7380fde2d4ec1d141ead55281 (patch)
tree6367f0b169805a25dad9bef437f09101281d5f3f /.github
parent4eb9e3326ebb6e1a523dcb1a6b29294e784193ea (diff)
Various enhancements to Visual Studio solution generation.
This adds support for building solutions with dev_mode and/or float=64 enabled. Additionally, it adds solution generation to the Windows CI to catch future regressions.
Diffstat (limited to '.github')
-rw-r--r--.github/workflows/windows_builds.yml2
1 files changed, 1 insertions, 1 deletions
diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml
index b35c811763..507bb21a46 100644
--- a/.github/workflows/windows_builds.yml
+++ b/.github/workflows/windows_builds.yml
@@ -27,7 +27,7 @@ jobs:
target: editor
tests: true
# Skip debug symbols, they're way too big with MSVC.
- sconsflags: debug_symbols=no
+ sconsflags: debug_symbols=no vsproj=yes
bin: "./bin/godot.windows.editor.x86_64.exe"
- name: Template (target=template_release, tools=no)