diff options
author | TechnoPorg <jonah.janzen@gmail.com> | 2022-10-04 19:04:37 -0600 |
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committer | TechnoPorg <jonah.janzen@gmail.com> | 2022-10-04 19:10:02 -0600 |
commit | f124616a5feb9aa7380fde2d4ec1d141ead55281 (patch) | |
tree | 6367f0b169805a25dad9bef437f09101281d5f3f /.github | |
parent | 4eb9e3326ebb6e1a523dcb1a6b29294e784193ea (diff) |
Various enhancements to Visual Studio solution generation.
This adds support for building solutions with dev_mode and/or float=64 enabled.
Additionally, it adds solution generation to the Windows CI to catch future regressions.
Diffstat (limited to '.github')
-rw-r--r-- | .github/workflows/windows_builds.yml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml index b35c811763..507bb21a46 100644 --- a/.github/workflows/windows_builds.yml +++ b/.github/workflows/windows_builds.yml @@ -27,7 +27,7 @@ jobs: target: editor tests: true # Skip debug symbols, they're way too big with MSVC. - sconsflags: debug_symbols=no + sconsflags: debug_symbols=no vsproj=yes bin: "./bin/godot.windows.editor.x86_64.exe" - name: Template (target=template_release, tools=no) |