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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-03-17 08:35:14 +0100
committerGitHub <noreply@github.com>2022-03-17 08:35:14 +0100
commit3f8acba18d02aa6e12b19046700e9d6231581589 (patch)
tree652c8db9a0573137da3cdafb6c8b929a5129bd40 /.github
parent178961a6dc14155c0e65ec0040a2b2b328550317 (diff)
parent96f7a08fd601a9dfb98b814a09ec40e2241373d4 (diff)
Merge pull request #59228 from bruvzg/gde_ci
Re-enable `godot-cpp` CI.
Diffstat (limited to '.github')
-rw-r--r--.github/workflows/linux_builds.yml4
1 files changed, 1 insertions, 3 deletions
diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml
index 4c4b1563a4..04b2452a9a 100644
--- a/.github/workflows/linux_builds.yml
+++ b/.github/workflows/linux_builds.yml
@@ -36,9 +36,7 @@ jobs:
tests: true
sconsflags: float=64 use_asan=yes use_ubsan=yes
proj-test: true
- # Can be turned off for PRs that intentionally break compat with godot-cpp,
- # until both the upstream PR and the matching godot-cpp changes are merged.
- godot-cpp-test: false
+ godot-cpp-test: true
bin: "./bin/godot.linuxbsd.double.tools.64.san"
build-mono: false
# Skip 2GiB artifact speeding up action.