diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2023-05-18 16:18:31 +0200 |
---|---|---|
committer | Yuri Sizov <yuris@humnom.net> | 2023-05-18 17:44:31 +0200 |
commit | 2a5d5ef1f910fa4ad3307acf4e3bbc35d520f098 (patch) | |
tree | 7fd57a87af6c915e7c7b636417d0001701733dd8 /.github | |
parent | 2ac4e3bb30517998916bb6b81b7b76788276038c (diff) |
CI: Change GODOT_BASE_BRANCH to 4.0, checkout that branch for godot-cpp
Diffstat (limited to '.github')
-rw-r--r-- | .github/workflows/android_builds.yml | 4 | ||||
-rw-r--r-- | .github/workflows/ios_builds.yml | 4 | ||||
-rw-r--r-- | .github/workflows/linux_builds.yml | 5 | ||||
-rw-r--r-- | .github/workflows/macos_builds.yml | 4 | ||||
-rw-r--r-- | .github/workflows/web_builds.yml | 4 | ||||
-rw-r--r-- | .github/workflows/windows_builds.yml | 4 |
6 files changed, 13 insertions, 12 deletions
diff --git a/.github/workflows/android_builds.yml b/.github/workflows/android_builds.yml index 1912189d1c..1e320e4c2d 100644 --- a/.github/workflows/android_builds.yml +++ b/.github/workflows/android_builds.yml @@ -4,8 +4,8 @@ on: # Global Settings env: - # Only used for the cache key. Increment version to force clean build. - GODOT_BASE_BRANCH: master + # Used for the cache key. Add version suffix to force clean build. + GODOT_BASE_BRANCH: '4.0' SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes concurrency: diff --git a/.github/workflows/ios_builds.yml b/.github/workflows/ios_builds.yml index a32b25a8e7..07febf1bf4 100644 --- a/.github/workflows/ios_builds.yml +++ b/.github/workflows/ios_builds.yml @@ -4,8 +4,8 @@ on: # Global Settings env: - # Only used for the cache key. Increment version to force clean build. - GODOT_BASE_BRANCH: master + # Used for the cache key. Add version suffix to force clean build. + GODOT_BASE_BRANCH: '4.0' SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes concurrency: diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml index 44765ee32e..40bc1a3ba2 100644 --- a/.github/workflows/linux_builds.yml +++ b/.github/workflows/linux_builds.yml @@ -4,8 +4,8 @@ on: # Global Settings env: - # Only used for the cache key. Increment version to force clean build. - GODOT_BASE_BRANCH: master + # Used for the cache key, and godot-cpp checkout. Add version suffix to force clean build. + GODOT_BASE_BRANCH: '4.0' SCONSFLAGS: verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes DOTNET_NOLOGO: true DOTNET_CLI_TELEMETRY_OPTOUT: true @@ -182,6 +182,7 @@ jobs: uses: actions/checkout@v3 with: repository: godotengine/godot-cpp + ref: ${{ env.GODOT_BASE_BRANCH }} submodules: 'recursive' path: 'godot-cpp' diff --git a/.github/workflows/macos_builds.yml b/.github/workflows/macos_builds.yml index 8822566c48..3595476d13 100644 --- a/.github/workflows/macos_builds.yml +++ b/.github/workflows/macos_builds.yml @@ -4,8 +4,8 @@ on: # Global Settings env: - # Only used for the cache key. Increment version to force clean build. - GODOT_BASE_BRANCH: master + # Used for the cache key. Add version suffix to force clean build. + GODOT_BASE_BRANCH: '4.0' SCONSFLAGS: verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes concurrency: diff --git a/.github/workflows/web_builds.yml b/.github/workflows/web_builds.yml index 24cb0adac8..0e4f6ca634 100644 --- a/.github/workflows/web_builds.yml +++ b/.github/workflows/web_builds.yml @@ -4,8 +4,8 @@ on: # Global Settings env: - # Only used for the cache key. Increment version to force clean build. - GODOT_BASE_BRANCH: master + # Used for the cache key. Add version suffix to force clean build. + GODOT_BASE_BRANCH: '4.0' SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no EM_VERSION: 3.1.18 EM_CACHE_FOLDER: "emsdk-cache" diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml index da90e9641c..2784423ea7 100644 --- a/.github/workflows/windows_builds.yml +++ b/.github/workflows/windows_builds.yml @@ -5,8 +5,8 @@ on: # Global Settings # SCONS_CACHE for windows must be set in the build environment env: - # Only used for the cache key. Increment version to force clean build. - GODOT_BASE_BRANCH: master + # Used for the cache key. Add version suffix to force clean build. + GODOT_BASE_BRANCH: '4.0' SCONSFLAGS: verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes SCONS_CACHE_MSVC_CONFIG: true |