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authorRémi Verschelde <rverschelde@gmail.com>2022-03-30 15:38:46 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-03-30 15:38:46 +0200
commit05ac2a4139d4cf78360f105154f7feb57b300592 (patch)
tree8e5c787b4fca19997a264fa6a69b52db421fd21f /.github
parent118f29694b12d771e67349e4d6838ae479a6552e (diff)
CI: Re-enabled godot-cpp test
Compatibility with current master was fixed in https://github.com/godotengine/godot-cpp/pull/734
Diffstat (limited to '.github')
-rw-r--r--.github/workflows/linux_builds.yml2
1 files changed, 1 insertions, 1 deletions
diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml
index 36a10ccb02..c9f1b2f41e 100644
--- a/.github/workflows/linux_builds.yml
+++ b/.github/workflows/linux_builds.yml
@@ -39,7 +39,7 @@ jobs:
proj-test: true
# Can be turned off for PRs that intentionally break compat with godot-cpp,
# until both the upstream PR and the matching godot-cpp changes are merged.
- godot-cpp-test: false
+ godot-cpp-test: true
bin: "./bin/godot.linuxbsd.double.tools.64.san"
build-mono: false
# Skip 2GiB artifact speeding up action.