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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-07-08 15:38:30 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-07-26 08:38:05 +0300
commit36ef8f29dcea579aab058e1778303e10360c7e83 (patch)
treea8206b91fb0d26e5ec550bcbdaaaf151eb3b80ab /.github/workflows/linux_builds.yml
parent3e0e84a54c1c5666c32dbc2abd419b61e071ba33 (diff)
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
Diffstat (limited to '.github/workflows/linux_builds.yml')
-rw-r--r--.github/workflows/linux_builds.yml2
1 files changed, 1 insertions, 1 deletions
diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml
index 56c41aa749..aa862168b1 100644
--- a/.github/workflows/linux_builds.yml
+++ b/.github/workflows/linux_builds.yml
@@ -115,7 +115,7 @@ jobs:
sudo apt-get install build-essential pkg-config libx11-dev libxcursor-dev \
libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev \
libdbus-1-dev libudev-dev libxi-dev libxrandr-dev yasm xvfb wget unzip \
- llvm libspeechd-dev speech-dispatcher
+ llvm libspeechd-dev speech-dispatcher fontconfig libfontconfig-dev
- name: Setup Godot build cache
uses: ./.github/actions/godot-cache