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authorMarius Hanl <mariushanl@web.de>2023-01-20 19:05:35 +0100
committerMarius Hanl <mariushanl@web.de>2023-01-20 19:26:13 +0100
commit61f9f4d2bec8b15ac80141273cf208a27ada5553 (patch)
treecf68b8b67e94aa49ed18e0910ea3b74ec5becc7f /.editorconfig
parent621e32971edc27bd1c2f3528534423a5a805d8e7 (diff)
Add InputMap conversion
All InputMap strings that changed between Godot 3 and 4 are now renamed when converting the project. This includes: - alt -> alt_pressed - shift -> shift_pressed - control -> ctrl_pressed - meta -> meta_pressed - scancode -> keycode - physical_scancode -> physical_keycode - doubleclick -> double_click
Diffstat (limited to '.editorconfig')
0 files changed, 0 insertions, 0 deletions