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authormara <vmedea@protonmail.com>2023-03-13 22:58:27 +0100
committerYuri Sizov <yuris@humnom.net>2023-04-24 14:16:36 +0200
commita6e15e2f1563543b375ae28e3490e646c47a7ca3 (patch)
tree1f6e6f46be9443cf3c442673cbb1ff29029ae8ff /.clang-format
parent51fdbf6ac74ae5611b49fb8c81364e8aecb310a6 (diff)
Change to_utf8 to to_utf8_buffer and to_ascii to to_ascii_buffer in remaining docs
The method `to_utf8` doesn't exist in Godot 4, but is still mentioned in the documentation in some places. Replace it with the new name `to_utf8_buffer`. Same for ascii. Same for C#. (cherry picked from commit 57dca93718f34573713de2fd09315f42bcd26fff)
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